Data Persistence Breakout

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About

Context

My submission for the Unity Learn Junior Programmer Pathway data persistence mission. Using the provided base project, I have implemented data persistence between scenes and between sessions, forming a rudimentary save system.

Controls
  • Use the mouse to interact with the UI elements and keyboard to enter your name.
  • Use A and D to move the paddle left and right respectively, and Space to set the ball off at start.
Features
  • Best score tracker
  • High score table
  • Settings to change the paddle speed and max ball velocity
  • Freeplay mode if you don't enter a name where the score isn't saved
Platforms
Release date
Developer
Moose
Age rating
Not rated

System requirements for Web

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Last Modified: Sep 9, 2022

Where to buy

itch.io