Day of Defeat reviews

The father of «Day of Defeat: Source» looks great to this day! I advise everyone who likes strategic shooters with progression through checkpoints. The game is perfectly preserved! A museum, in a good sense of the word.
«Time-tested»
«Underrated»
Translated by
Microsoft from Spain
The Classic multiplayer War game with their respective classes and certain weapons for each, only a little more varied than its Source version. It Started as a mod for the Half-Life 1 developed by an independent group and later as in many other games, Valve decided to add them to their team and later by the 2003 took out the version of the game independent, but still using the graphic engine Half-Life 1; GoldSrc. Despite being a game that was not successful enough to become recognized as the Counter Strike saga, what it offers is more than acceptable and of course it can still be fun to play. Set at the end of the Second World War, Day of defeat (from now on DOD) offers a solid and excellent atmosphere, with relatively varied maps and counting on three game modes, the most common in its genre: Destroy the target, Capture objective and Mode of Conquest (or "Capture the flag") also has three factions to choose, the Axis (the Germans) the Allies, who are represented as the Americans, and the British, this last faction is only available on certain maps where England had a presence in World War II. Something I want to emphasize a lot are his classes, the three factions have eight classes, all with their respective competitive roles, we could say, and with their respective weapons, some more varied than others. What I like, unlike in its Source version, is that all classes tend to differentiate according to whatever. In the case of the Germans, the class Sturmtruppe (Soldier of Shock) is very original, carrying as main weapon the Sturmgewehr 44 or MP44 (which I keep a deep appreciation) and a attire military attire with the excellent camouflage Platanenmuster, which gives the classic Original touch that formerly had these classes and even knowing easily distinguish the class if you are from another faction. In playable terms, DOD is very good to my liking and of course, is already quite old and you notice a lot of the years that weigh on, however, and as mentioned earlier, is absolutely playable if you are of this kind of classic games do not see why not like. Its gameplay lies in the same gameplay that has Half-Life 1, only with improvements such as the lying on the ground by pressing the key "Z" by default or run keeping Shift that if, with a short duration of stamina that gives a more crude feeling and more C Ompetitiva in certain clashes. The Ballistics is good, you can not ask much more considering the year that is the game and where it is oriented, which is clearly a classic arcade multiplayer, but still keeps a negative thing to stand out and as is evident, the community is dead , you can hardly find a stable server with good MS. The vast majority are from Europe or Russia, having a ping of 170, 200 and complicating even more the gameplay and somewhat crude that owns this game, so personally I was forced to download a mod that adds bots (http://sturmbot.org/) and play in local network , since unfortunately with a friend we could not play cooperative by Hamachi. I Do Not have much more to add, it is an excellent game that if you play with friends or in competitive can give hours and hours of fun, even in its pseudo cooperative mode in LAN. Personally, for the variety of classes, weapons, environment, maps and gameplay, I prefer this classic version of the DOD, that the Source version output in 2006, which while is an excellent game, I think it is not enough to be so varied and "submersible" in ambience as This.
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