Daydreamour

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About

Daydreamour is an extremely short (~10 mins) platformer about a developer daydreaming about running. Jump and climb your way through a perilous factory! 

--- PLEASE READ BEFORE PURCHASE ---

This game was made for a Locally Sourced game jam bundle in ~5 days using Unity. You can get this game, along with 13 other micro games and tabletop games made by the amazing Locally Sourced group, for a small price of $13 by purchasing the bundle in this link: (Locally Sourced Spring Bundle).

The $5 price point is just a placeholder until the bundle ends. I will update the price to something reasonable and the game will get more content afterwards. For now, consider buying the bundle with the game included.

--- END ---

Story:

Struggling with a creative block, the developer needed something to jump-start their drive again. With a sigh, they opened a new tab in their browser and began scrolling through videos - something they usually do when they can't make any progress. 

While watching a video, they noticed a peculiar parkour video being recommended. Curious, they pulled up the video. It was someone running through a factory, jumping off walls and avoiding dangerous, forgotten machinery with jumps of precision and timing. They were astounded by the prowess of the runner in the video. 

Going down a rabbit hole of parkour videos, the developer could feel the creativity rushing in. Ideas of parkour filled their head and, like that, they got trapped in a state of daydreaming.

Features:
  • Fixed window resolution of 960x540 (upscaled from 320x180)
  • Controller support
  • 10+ rooms to run and jump through
  • Nice 1-bit pixel art
Version:
  • 0.1 (game jam build)
Controls:
  • Arrow Keys Left + Right / Left Stick / D-Pad Left + Right - Move
  • X / A (Xbox controller) / Cross (Dualshock) - Jump
  • Esc / Options or Start (Dualshock) / Settings or Start (Xbox controller) - Pause Game
  • Hold Arrow Key Down / Left Stick Down / D-Pad Down and Press X / A (Xbox controller) / Cross (Dualshock) - Drop Through One Way
  • Press Direction Opposite of Wall and Jump Swiftly for far wall jump
Known Bugs:
  • Camera shake doesn't happen on every death
  • Camera has very slight weird movement on far edges of horizontal-scrolling rooms. 
Credits:
  • Art & Programming, Design, Sounds by Jay 'Ihzzay' Wilson (Moon Metro Digital)
  • Music is AI generated by Ecrett Music
Social:
  • Studio Twitter: @moonmetrodigi
Platforms
Release date
Developer
Moon Metro Digital
Age rating
Not rated

System requirements for PC

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Last Modified: May 22, 2020

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