Dead End Job (itch) (Peter Morgan)
About
Becoming a Zombie isn't the end. In fact, it's just the beginning! The beginning of your new life as Zombie Employees! Working together with your fellow “ Zomployees”, you'll ensure all our machinery is switched on, and stay on! No one operates a dead man switch like our beloved Zomployees. All our Zomployees are equipped with the latest in glow in the dark Uranium rods!
Welcome to the team!
Controls + Gameplay
Arrow or A+D keys to move Left/Right
Spacebar to Jump
Shift key (or Just Die Button) to Kill your current Zombie character, leaving the body behind.
Each Zombie can last for 30 seconds, before they expire for Uranium poisoning. Use their time wisely. Each level has 1 or more switches which need to be turned on (and remain on) before getting to the exit zone. Leave zombie bodies on the switches to keep them on. Watch out for hazards like spikes, acid, and more!
Known slight bugs or quirks.
Occasionally the Jump button doesn't register while moving (not been able to pin down why, it's not very repeatable).
I've left in the ability to “shimmy” up walls by bashing the jump key, rather then add a feet collider. I felt it added more fun to the game :).
Credits
“Dead End Job” was designed, programmed (and voiced) by me (Peter Morgan).
This game is my entry into the GameDev.TV game jam 2022. The theme – “Death is only the beginning”.
Find more great games made by me here - https://pete-morgan.itch.io
Tile art assets by Kenney -
https://www.kenney.nl/assets/platformer-pack-industrial
Zombie sprite and Industrial Traps by LarryIRL - https://opengameart.org/users/larryirl
Music - Local Forecast - Elevator" by Kevin MacLeod https://www.youtube.com/watch?v=5IyL1l34PIs
Text – Dead Font Walking – Chequered Ink
https://www.dafont.com/dead-font-walking.font?l%5B%5D=10&l%5B%5D=1&text=123+Time+Z
SFX – CC0 sources, mixed and edited by myself.
Zombie voices by me :)