Deathcall
About
You are Deathcaller, a warrior tasked with destroying the Callers in the world.
Callers summon unnatural horrors which must be eradicated!
- Killing [c]allers will create a portal [>] to the next caller.
- Kill enough enemies in a level to get an Ability (up to one per level).
- Try to kill Callers quickly so they cannot spawn more enemies
- Kill all 10 to complete your task!
Made in 7 days for 7 Day Roguelike 2018 by Macoy Madson.
Source available on Github.
What I Used
I used my light SFML 2 wrapper and OpenSimplexNoise. I did not start with any roguelike-specific setup. Deathcall is written in ~3300 lines of C++.
Work Log: See Comments