Average Playtime: 5 hours

Death's Life

Add to
My games
30
Add to
Wishlist
Save to
Collection

Click to rate

Skip
2
Exceptional
Meh

About

You've just gotten a new job!

Yes, you're the new apprentice for Death. The Grim Reaper.

It's your job to help gather souls. Only thing is, you can't just go and kill people to get their souls, it has to look natural, like an accident! And you can make this job in a very fun way, using amazing powers to do things like flood places, turn machines on and off, create dangerous chemical reactions and much more. That means for example setting up bottles, knives, brooms, and other regular objects in such a way as to create deadly (as well as amusing) chain reactions.

The Death’s Life features a series of challenging puzzle in different daily situations. To advance in the game you must find and interact with the objects in the scene to solve the puzzle, triggering a sequence of events and causing the "accidental" death of your victims.

Try a day in Death's Life. Dying has never been more fun!
Platforms
Release date
Developer
Umbu Games
Publisher
Umbu Games
Age rating
Not rated
Website
http://www.umbugames.com

System requirements for PC

Minimum:
  • OS: Windows XP SP2+
  • Processor: SSE2 instruction set support.
  • Memory: 2 GB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
  • DirectX: Version 11
  • Storage: 400 MB available space
Read more...
Edit the game info
Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
42
33.33%
I Can't Take It Anymore
Fail to complete a level 50 times
50.00%
Don't Stop Me Now
Finish the game in one session
50.00%
Dangerous Toys
Complete the two flows on Bedroom level
50.00%
I Want it All
Finish the game completing all flows in all levels
66.67%
Fresh Meat
Complete the two flows on Butchery level
view all achievements
10 items

Death's Life reviews and comments

Translated by
Microsoft from Russian
I was Expecting difficult puzzles. In fact, it turned out that each level can be a couple of minutes. The Game itself practically does not allow you to go the wrong way. Each item has a travel option. Very Light, because of what quickly lost interest.
Translated by
Microsoft from Russian
Game: "Kill them all" putting items in the right places, that would be a "dumb" character killed. The game Itself looks sloppy, the graphics are ugly-repulsive, the environment of "dirty" color gray shades, music nasty-howling and suggestive point, the scenes of "execution" is not exciting and not interesting: you look like a "monster" and no emotion at all The process of killing does not cause.
Translated by
Microsoft from Deutsch
Too Bad about it. Would Have liked the Game, but the Game Mechanics and Possibilities are too low to have Fun trying out. It ends with just clicking on everything, looking at what's happening and then just clicking on the Items so they have the right Position. Would perhaps be Fun if you could freely distribute Items in the small Level. So it's just unsatisfactory clicking around.
Translated by
Microsoft from Spain
I See there is no analysis of this game in Spanish so I'll leave my opinion. On the basis, the idea of the game seems great, the mechanics is simple, the puzzles, some may take a little longer, but generally end up being quite simple. It is Not extremely long, which I do not think is necessarily negative, because it does not become completely repetitive. In General, if you can make the game for a lower price than usual, I recommend it, but for the €5.99 may be too much for the time it gives you the game. I Leave a video reference: https://www.youtube.com/watch?v=rkw7YFgNKZs
Translated by
Microsoft from Italian
A good idea exploited Malino... In The game we will have to impersonate Death and orchestrate, through the positioning of some everyday objects, the choreographic departure of several characters, including Walter White of Breaking Bad (sympathetic citation). Has Anyone said Final Destination? Yes... The concept is the one with lots of truculent and "unlikely" deaths. Unfortunately in practice the whole is concretizes in a simple and mechanical trial and error: The objects have only two placements and an indicator will warn on the number of those placed in the correct way (almost to the Mastermind). Technically deficient, short duration (a couple of hours at most) and low/Nothing replay value complete the picture. I put advised to reward the concept, even if not exploited very well, and because finding it discounted is a game that on the short can be considered a nice pastime.
read more