Debugger (Ray Hsiao, fpeng, jabenero, azhu1223, Amber J., pinlunix, HiccupHan, ketexon, Kkev29)
About
Debugger is a 2D puzzle game based on the premise “catch bugs to fix bugs.” In a world crawling with bugs that bend the rules of reality, play as a young Bug Hunter venturing out in the field for the first time. Learn the behavior of your prey and turn that knowledge against them to clear levels! Learn more about the world you reside in and yourself through conversations with other denizens of the Digital Plane!
For the best experience, play in full screen mode with sound on. Ironically, there are no known gameplay bugs (as in legitimate errors, not the ones we intentionally implemented) in this game. We plan to continue working on the game and appreciate any feedback or comments you may have!
Game developed January 2022 - May 2022 as part of Students Run Studios, a program by ACM Game Studio at UCLA through which students learn to develop a game collaboratively over two school quarters. Our team consists of 10 UCLA students and 2 friends from UCSD.
Team Bug:
- Ray Hsiao - Team Lead, UI Designer/Programmer
- Alexander Chen - Puzzle Designer, Concept/Sprite Artist
- Zane Clark - Technical Lead, Software Architect, Programmer
- Mike Han - UI Programmer
- Kevin Hong - Gameplay Programmer
- Amber Jiang - Art Director, Concept/Sprite/UI Artist
- Victoria Lam - Concept/Tilemap/UI Artist
- Brad Lowe - Gameplay Programmer
- Felix Peng - Gameplay Programmer
- Anbu Vajuravel - Writer
- Andrew Zhu - Gameplay Programmer
- Spencer Gouw - Composer
GitHub repository: https://github.com/rh5140/srs-team-bug
SFX from ZapSplat.com
Glitch Shader Copyright (c) 2014 Tilman Schmidt (@KeyMaster_)