DeckRoulette

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About

DeckRoulette is my first Unity game project for the [Unity Junior Programmer Course submission](https://learn.unity.com/tutorial/submission-programming-theory-in-action). Play cards seamlessly and try to win. Have fun with emotes. 

GitHub

https://github.com/GIGAMOLE/DeckRoulette

Media
  • Start  
  • Play  
  • Win

Also, you can watch the full game process in good quality.

Process

During the development, I was discovering the most common Unity fundamentals and I was challenging myself with new tasks. After a while, I observed that the process of adding more and more features can be endless. So, after a while, I settled on a plan of deliverables. A few weeks more, and the game is ready to be deployed. The most struggles were in the technique of tying all of the game resources together and creating the whole full "picture".

Created and developed
  • Game idea and mechanics
  • Game design and animations
  • Sprite and audio resources
Learned and used
  • Basic Unity and C# principles
  • GameObjects communication
  • Unity Animation / Animation Controller
  • Unity Particle System
  • DOTween framework
  • Sequencing and state factory
Tools
  • Unity
  • VS Code
  • Aseprite
  • Audacity
Author

Basil Miller

[email protected]

Platforms
Release date
Developer
Basil Miller
Age rating
Not rated

System requirements for macOS

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Edit the game info
Last Modified: Apr 11, 2022

Where to buy

itch.io