Deep Breath (The Jucas, MaDTrilhas, tinoko, VMRX, bernardexxx, Eduardo Scheffler)
About
You are an astronaut working on an hostile environment that wishes to take away your last breath. When an unexpected event happens, you are pushed into the vastness of space to your own luck. You can accept your fate, or struggle against it. Use WASD or directional Keys to avoid getting hit by space debris, while you go deeper into the space.
Feedback:This is the first jam we did as a team. Please feel free to share with us your thoughts on the gameplay and about how we can improve it, as well as any ideas! (:
Tools and Assets:Game Engine: Unity 2020.3.5f1
Character and Props: MagicaVoxel
Concepts and VFX: Photoshop, Unity 2020.3.5f1
Sound Assets: Soundly
Music and Sound Design: Cubase 10 and Reaper 69
Credits:Bernardo Benites - @bernardex - UX/UI and 3D Props
Eduardo Scheffler - @eduscheffler - Programming
Martina Cera - @tinoko - 3D Props
Matheus Giuseppe MaDTrilhas - @matheus-madtrilhas - Sound Design and Music
Vinicius dos Reis - @vmrx - Concepts, Ambience and Visual Special Effects