Deep Space (itch) (Rockclaw)
About
Deep Space was created in 48 hours for the GMTK Game Jam 2021. It's a twist on a simple Bullet Hell where you fight a stationary enemy by keeping a constant line of connection to it, dodging projectiles and keeping away from it's shields.
How to Play
- Use the mouse to navigate
- Stay tethered by avoiding the shields
- Dodge projectiles to stay alive
Credits
- Coded by Tyler S.
- Art by Stevie P. & Edan A.
- Original music by Kieran D.
- Sound effects created with SFXR