Delay Mage
About
DELAY MAGE
A game where spells have random directions, effects, and cast times
Made in about 24 hours for the GMTK2020 Game Jam (theme was "Out of Control")
Controls:
- Arrow keys/WASD keys: Move
- R: Retry
- M: Mute sounds/music
- Coding, design, music, SFX, some sprites: Delta-key
- Design, playtesting: Sucraiso
- Tileset and most sprites: Canari Games
- Text fonts: Daniel Linssen, BitPotion, and Nimble Beasts Collective
- Base sounds: Kenney Game Assets 1
- Engine: Godot Engine v3.2.1 Stable
- Sprites: Libresprite v1.0-dev, GIMP v2.10.18
- Sounds: JXFR, Audacity v2.4.1
- Music: Deflemask v0.12.1