DELIVERBOO

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About

I thought it was time to get into learning Blender and have always wanted to try making a multiplayer game, so DeliverBoo was born. 

I wanted to try and capture the chaotic experience of games like Barotrauma, KTANE and Pulsar in a coop game, which is what I hope DeliverBoo delivers at least somewhat on. Definitely meant to be played on voice-comms with friends.

Dev was pretty hectic as I changed the core game idea about halfway through, and as a solo dev creating all the assets took quite a fair bit of time. As it was my first time working with Unity's multiplayer systems, in this case using Photon PUN2, it was a huge endeavor to get the many systems synced up over the network.

Please do grab the downloadable as the WebGL version has huge issues with lag when in multiplayer...

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roultitude
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Not rated

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DELIVERBOO screenshot, image №3121171 - RAWG
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Last Modified: Nov 22, 2021

Where to buy

itch.io