Delver (itch) (bjromano)
About
(*probably important to read)
As you "Delve" through each mile of The Depths you will encounter Monsters, People, and Landscapes.
Some encounters, if you fail them, will leave you increasingly fatigued. You must "Rest" to recover your strength.
If you do not rest before being fatigued four times you will die and your character will be lost to The Depths.
Resting also identifies items and automatically redeems your gathered experience to learn new abilities at your class tier level. If you receive an item it will yield no bonus until you rest and identify the item.
As you delve deeper and deeper you will encounter more difficult challenges. Your Age, Total Bonus, and Fatigue Status determine your chance of success in all encounters. Occasionally you will find higher or lower level encounters outside what you would normally see at your depth which can yield powerful items or massive amounts of experience.
Both "Rest" and "Delve" will age your character one year as they traverse the undereath. At age 100 your character will automatically die of old age! Spend your time wisely and see how far you can push into the earth.
Happy travels.
CREDITS
Created in Unity
Music created by myself using Bosca Ceoil:
https://boscaceoil.net/
Sprites modified from open source Dungeon Crawl Stone Soup tilesets:
https://opengameart.org/content/dungeon-crawl-32x32-tiles
Background from Stealthix:
https://stealthix.itch.io/various-backgrounds
Font is Alagard modified with TextMeshPro package in Unity:
https://www.dafont.com/alagard.font
Sound effects are generated through sfxr:
https://www.drpetter.se/project_sfxr.html