Demon Hunter 4: Riddles of Light reviews

Translated by
Microsoft from Russian
Product received for free demon Hunter returns for the fourth time, although now in a different guise. We are already waiting for a completely new protagonist and not typical of the three previous games narrative. The Adventure will lead us to Egypt, and the story will tell about the confrontation of the gods of ancient Egypt and... Know:). The Game is pretty much gone from the three past parts and is made already, as well as all new games Artifex Mundi. I will Not say that it benefited her, because the old trilogy was very atmospheric and interesting not only history, but also characters. The New narrative is also quite well written and learn the details of the story interestingly, despite the platitude. All secondary characters are well spelled out and memorized, and the protagonist is not faceless at all. Riddles and puzzles remained on the same average level, nothing new you will not see here. This Shuttle can be experienced only at the highest difficulty, where there are no hints and lights. Artists have worked for fame, and each location looks just fantastically beautiful. Perhaps In this regard I am a little biased, because since childhood I love everything that is associated with ancient Egypt. The Music was written as excellent. You are always accompanied by a pleasant, and most importantly correct and mood music. There is also one spoon of tar, it is an additional chapter. If they do so, it is better not to do at all. On my mind this is the worst addition to the main game that just happened. The Chapter is terribly short, its passage takes about 20 minutes. The Plot in it sucked from the finger and more likely to tick. We have no adventure, we are led by a handle on a certain bunch of locations and this is all. In conclusion I will say that the game still turned out to be quite good, even despite the change entourage. Excellent implementation in technical terms, interesting history and location, good music and not complicated puzzles, all this deserves praise. If You do not remember the failure of the additional chapter, the game still deserves high praise. 8 Stones out of 10.
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Translated by
Microsoft from Russian
Since This game is centered around the Egyptian gods, Horus and Seth, you will soon become the proud owner of the infamous Mountain Mittens. The Mitten is used as a weapon to win over evil spirits and eventually allows you to communicate with the dead and of course, this usually entails the need to solve puzzles, find items or mini-games of any kind, whenever the mitten Starts to glow. The story Itself has several variations, the most popular version that Horus was the son of Isis and Osiris, he had the human body and the head of the Falcon. Gore is associated with war, light and sunshine, and is the patron saint of young people. After the death of Osiris, Isis hid her son on the island to protect him from his Uncle Seth. When he Reached the age of majority, Horus avenged his father's death, battling Uncle Seth. Every day for eternity to ensure the safety of the world. In this game, Horus waged an everlasting war against Seth, the god of Darkness, and Horus had a Mitten built by 5 different gods, but again, depending on the version of Mythology, the magic armor was most likely to be Kogto Falcon. Scenes of hidden objects vary depending on the finds in the Interactive list, several items found, keywords in sentences, finds of fragments and one of my personal favorite objects: An interactive progressive form of silhouettes, where You will find the first element that corresponds to the silhouette shape and then use that element back on the scene logically, which exposes the next element and so on. Brave Giant Games in most of their hops have a feature that I love very much, the list always has one object, which is a morphing object, which must be in the correct form, according to the list before it is accepted. I know I always complain about the Morphps offered only in HOP, and I prefer that they offered in every location of the main game, but I hate the Morphps offered only in HOP. This is that they are a separate entity. If you do not remember to look for a morph, you are unlucky because there is no way to come back to find them. In this game, as in most BG games, the Morph item is also a listed subject, so you can't but look for a morph.
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