Demonomicon (jdparker714)
About
A short game made during a semester of Carnegie Mellon's game design class.
This game is a card based strategy game that can be played single player or multiplayer. Your hand consists of 3 different base cards: skeletons, demons, and spiders. Skeletons are ranged attackers that deal good damage. Demons are front line melee attackers. Spiders are ranged attackers that specialize in dealing on hit effects. Drag cards onto your play area to summon them. Drag cards onto each other to craft new, stronger cards. Use strategy and determination to defeat the enemies summoner. Right click a card to see a close up.
Crafting Recipes:
Widow = spider + spider deals heavy posion damage
Archdemon = demon + demon slow moving tank
Necromancer = skeleton + skeleton high damage caster
Poisoneer = skeleton + spider Aoe poison damage
Famine = demon + skeleton Aoe slow
Harvester = demon + spider Melee unit that slows attack speed
Overlord = skeleton + necromancer Summons skeletons
Demon King = demon + archdemon Boosts health of other demon units.
Spider Queen = spider + widow Doubles potency of poison effects
Witch = spider + skeleton + demon Attacks deal random aoe effect.