Demonside
About
Demonside is a 2D platformer, adventure game where the player is sent on a journey through a hell cavern with their partner from a past life. Determined to reach the top, the player must use their grappling equipment and their surroundings to ascend the depths.
In Demonside, the player is met with tricky platforming challenges that task them to run, jump, and dash to find their footing. During their adventure, the player is introduced to the grappling hook and melee combat mechanics that assist them in the climb. The grappling hook allows the player to latch onto airborne enemies and swing across dangerous gaps. The player can also pummel foes into the air and then combine this with the grapple to reach even more impossible heights. Begin your trek through hell to explore this story between two former lovers.
Controls (Keyboard & Controller):
- Move/Swing Left & Right - Arrow Keys or Left Stick
- Jump/Detach Grapple - Spacebar or Button South
(The following must be unlocked)
- Dash (Any Direction) - LShift or Button East
- Grapple Connect - E or Right Trigger
- Grapple Pull - E or Right Trigger
- Grapple Detach - Spacebar or Button South
- Melee Attack (Light) - W or Button West
- Melee Attack (Heavy) - Q or Button North
Credits:
Daniel Skolnick - Producer, UI/UX and Level Designer
Allen Konrad - Level Designer
Toby Wright - Level Designer
Tom Choi - Gameplay Programmer
Vincenzo Felici - Gameplay Programmer
Dylan McCarroll - Systems Programmer
Kirsten Alumbaugh - 2D Environmental Artist
Bilal Saqib - 2D General Artist
Jordan Latta - 3D Character Artist and Technical Artist
Gaby Bendtsen - Sound Designer, Composer, and Narrative Designer
Adam Grisdale - Composer