Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free Cardboard postapokalipsis a lot of Russian games beginning and middle of zero were positioned as "to be", and on this principle came quite a lot of gray games. There were Definitely "fireflies" who were able to conquer folk love and get cult status. Our overlooked, Desert Law, belongs to the first, but it is worth admitting that the fans of the game still exist.
It is Evident that the studio Arise was inspired by movies about Mad Max e, so the whole world is a post-apocalyptic desert, and the gameplay is in the car war. Cars, but men in the game have a relief torso, girls physique models with a decent size of the mammary glands, and the Moonshine River flows. And all the unseriousness of what is happening is puzzling. How is that? You have nothing to eat except cockroaches.
The Plot, frankly, not elaborate, unpretentious melodrama about the village boy, named Brad, and his beloved Jane. All This is slightly reminiscent of the series of games Mario. Submission of the plot goes through the pages of comics and Dialogues of Heroes, the option is not the most successful, but apparently with their budget to choose not. The Characters are alive, have characters, but there is no depth in them.
Gameplay Desert Law is a genre RTS, but in my understanding it is somewhat different. In Total there is no construction and there are no bases. We are given a certain number of units that we will manage. Against us are the same units, and after the death of some amount to the victims arrives reinforcements. At First the gameplay through the Chur primitive, this is the first 10 missions. Then He begins to swing, but he does it so slowly, at that time you were bored three times.
Control of our troops is also not the most convenient, very important microcontrol. The Most dead dranducets rush faster than the wind, and in the meantime tanks are only braided behind, and here you get such a column. The moment Comes and you are attacked, what happens in the end to paint is not necessary. There is, of course, a pause to do a more thorough work, but the Battle of Cannes you still will not come. The Most running strategies are: ambush, and then lure patrol, and long-range spam, but sometimes have to act outside of these rules, and these moments are very few. It Should be noted that the vehicle fleet in Desert Law is rich and diverse. But the favorite manipulation of the pedestrian troops full of the bolt, stealth realized unusually bad.
The Graphic part is somewhat lagging behind that time, but now it does not make sense. The Only thing I would like to see-adaptation for screens 16:9. The locations Themselves from mission to mission mostly resemble each other, but it is not very irritating to the eye, because there is a logical explanation-the desert. There is no Sound interesting in the game. The Music is average. Thank you, though the Russian version of the game, and then you see that 1C not all games on Steam on the Russian.
I did not expect anything from the game, I was ready for something average, thanks to this I was not visited by a sense of disappointment in the process of passing, but from boredom nowhere to escape. Therefore I advise all those who have not met Desert Law in due time, to abstain from purchase and to forget about it forever.