DesIgn by CommittEe
About
A submission for GMTK Game Jam 2022. The theme was 'Roll of the Dice'.
Do you have what it takes to play through a simple platformer while a crew of 6 creatively inept product managers make random changes?
Clear as many builds as you can while surviving an onslaught of accumulating bizarre design decisions. Every run is unique. What build number can you reach before the game goes gold?
Use left and right arrow keys / A and D to move
Space bar to jump
R key to 'reject' the latest build
Programming by Tom Cheshire
Art by Sean Rugg
Music by Staintocton