Detective Case and Clown Bot in: Murder in the Hotel Lisbon reviews

Translated by
Microsoft from Deutsch
What an oblique Game. But That is meant in a positive Sense! Finally, it oozes the Charm of a (classic) Adventure from the "90s. Not only does the Graphics clearly show this, but also one or the other Little Thing in the Places visited. There are, for example, video Cassettes, stylish Phones with String, a bulky computer Monitor and the passing Automobiles are no longer the latest Model. But back to the Graphic: It's beautifully pixelated. Somehow I find the Graphics beautiful, apt, coherent and you feel transported back to a Time when Adventures was a THE Genre. Yes, this Game is also an Adventure: You control the Detective by Mouse, collect Objects, talk to People, use objects or just take a look at everything. You have an Inventory, which is filled quite well, but the Items are more likely to Be used for Interrogations. Yes, the classic "Use A with B" is omitted here, but this is not too tragically noticeable. In each of the Aforementioned Interrogations, you have to combine three Objects with the correct Statement, with three Sentences to Choose from, but all Items from the Inventory can always be combined with them. The Interrogations can be carried out with Detective Case or his "Clown Bot," which is sometimes Successful with the former or the latter. If you Combine Statements and Objects incorrectly from Round two, you have to start from The front, which makes it more difficult but not unfair. In addition to the Interrogations, there are also many ' normal ' conversations, but they are often commented on by an Audience. Yes, the whole Game is designed like a Stage performance, where you can only see the Audience darkly when they react to the Action. At the Beginning the Curtain opens and if, for example, you load a Play stand there is also Applause on top of that. This makes the Matter quite sympathetic and yet does not appear ' sitcom-imposed '. (I find it best when a single Spectator gets up, points to the ' Stage ' and laughs obliquely.) The Audience is also included in a Mini-game, which you unlock at some point. The Robot is allowed to mime a Stand-up comedian. But I don't want to reveal more about it, but it was a lot of Fun. But back to the Game: The Story is a Criminal Case, which is presented very vercliquely and obliquely, but in the End for personally very surprising (albeit overloaded;)) Turn-offs had. In addition to the ' Main Case ', you can fulfill three Side orders, which, Apart from other Puzzles, fun and Achievements, contribute nothing to the actual Plot. On a Positive note, however, you can continue playing even after The ' Main Case ' Ends and thus fulfill the Side orders. Allegedly, other Side tasks are to follow, such as one directly in the Game of ... No, I'm not betraying anything! ;) In any Case, the Game gave me a lot of Joy. It is ' only ' in English (without Voiceover), but many Gags would not fit in German. In Short: An Adventure in ' classical Presentation ' that does not take itself seriously and dispenses with well-known Inventory puzzles, but offers coherent Interrogation Puzzles.
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