Detective Z

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About

Detective Z is an information game created from ‘scratch’ whose foundations lie in a procedural way of generating environmental storytelling through a multi-agent simulation.

  • Researched, designed, and created a brand new way of procedurally generating an environmental storytelling through a multi-agent simulation, all from scratch.
  • Developed an information game in Unity whose foundations lay in a procedural way of generating environmental storytelling.
  • Built other features through C# scripting, including game mechanics, logging systems, audio managers, etc.
  • Worked alongside an artist, sound designer, and writer to help me “bring to life” all the non-programming aspects of the game.

Credits:

Software / Programming by Adrian

Music / Sound Design / Wwise Implementation by Carlos

Art by Marco

Platforms
Release date
Developer
malbanyat | ljusår.studio
Age rating
Not rated

System requirements for PC

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Last Modified: Dec 23, 2022

Where to buy

itch.io