So I played DX:HR back when it was released and actually really enjoyed it.Then last year HBomberguy released his 3 hour video on DX:HR and I was fascinated by it. A lot of the criticism directed at DX:HR was well founded in my opinion and he brought up a lot of good points that I hadn't even considered when playing the game.(In fact, he did the same thing with Fallout 3. There's something very interesting about playing a game, thoroughly enjoying it and then watching a video essay that completely rips it to shreds by pointing out a bunch of odd design choices that you never noticed... anyways, I digress...)So in his video essay he kept mentioning how good Deus Ex 1 is and so I thought I'd finally give it a try.After spending about 20 minutes figuring out how to stop the graphics being too dark and upscaling the UI, I was good to go. (I also did pretty much all of the tutorial).I'll be honest. At first I wasn't all that keen on the game. It's kinda weird at the start that you begin on the pier/dock before entering the island but there is no proper perimeter set up in between. So you have UNATCO police people chilling on the dock and then terrorists patrolling like 50ft away. I thought there would be something separating the groups, like a guarded barricade or something. A result of this was that I just wandered onto the island and approached the terrorists thinking they were friendly because I had no idea what their uniforms looked like. After getting killed and learning my lesson it was okay though and I knew what I was doing.The stealth system in this game is actually pretty good if not a bit inconsistent. Sometimes guards can't figure out you're right next to them (even when they turn around and just walk past you) whereas other times (such as the guards on the rooftops later) spot you from a mile away and one shot you perfectly.At first I tried to play the game stealthy and non lethal but I got annoyed when I realised the stun rod thing and the baton are very unpredictable. Sometimes they work and you incapacitate with one hit, other times they either miss or you make contact but don't knock them out and so they just call for help and run away. Basically, the melee combat is just kinda janky. The tranq darts on the crossbow are dodgy as well. Sometimes they work straight away if you shoot a guard in the head but sometimes it doesn't and they become alerted before the tranq takes effect.So I've just built up my arsenal of weapons and it seems to be working for me so far. The guns all feel terrible except for the sniper rifle but I was kinda expecting that. I thought the guns would at least feel as satisfying as Half Life 1 but they don't. It's fine though. I know the game wasn't supposed to be just a shooter so whatever. It's weird how cowardly some of the terrorists are. You can shoot them twice and they just run off and hide in a corner lol.The level design is interesting. It seems more complicated than it actually is.It's actually fun reading as many notes and books as you can in order to get passwords to doors and people's computers. One thing that is annoying though is that if you discover somebody's username and password, the game forces you to go back into your notes and manually copy it into the computer yourself to gain access. It would have been a lot easier if when you try and access a computer or padlock and you have the code in your notes if there was an option to just auto fill it in without the busy work of having to go and check what the code was in order to put it in yourself.The hacking is something I'm a bit mixed on. HBomberguy made a big deal about how hacking minigames are all terrible but I actually enjoyed the minigame in DX:HR. The hacking in DX1 is just fine... One thing that confused me though was that on some security panels there is no option to disable the cameras. Instead I had to take control of the camera and turn it around to face the wall instead, which was a bit weird. Hacking the ATM machines and then withdrawing all the money always makes me smile.The characters seem pretty good. Denton is pretty cool. It's funny how some NPCs acknowledge your authority and others just tell you to fuck off or attack you when you try and play your UNATCO card. For example, the pimp hassling the woman next to the tavern backs off when you threaten him but the man and the woman arguing about Ambrosia in the tavern just tell you to mind your own business and then the bartender has a go at you for bothering them. I was like fuck this, these guys need to respect my fucking authoritah so I pulled my gun on them to try and threaten them but then the bartender started shooting me, so I killed her but then the invincible pilot guy started shooting at me and then I knew I was fucked. So yeah that was annoying.The music isn't bad either.Overall, I'm actually really enjoying it. I'm just up to the part where you are in the subway with the Rooks and I've just fixed the pipes and gone through the secret passage in the women's bathroom.As far as an RPG goes, it's definitely impressive, even more so for its time. I can kind of see why Immersive Sim games are off-putting for some gamers especially casual gamers. Deus Ex 1 kinda takes some getting used to before you can really appreciate it. Figuring out how lockpicks, multitools, hacking, augs, explosives and healing all work for example. But once you understand, it makes the game far more rewarding than a typical first person shooter.It's a shame because I see now how DX:HR could have been a lot better. The only things DX:HR did better was the graphics and the combat.DX1's default controls kind of made me laugh. Why would your flashlight be on F12? Lol.Anyways, yeah I'm not sure if I'll finish the game (I probably will though) but I'm glad I've tried it out. They really don't make games like this anymore.
It was great! I've been hearing about it being the best game ever for a while, and I can see why. Just about everything in the game felt like it had a use, and between inventory management, skill point management, and augmentations, it's a game where you can play so many different ways. I went almost completely nonlethal, so for most of the game I had Computers and Low-tech at Advanced, and Lockpicking, Electronics, Swimming, and Sniper Rifles at Trained. I managed to only kill one human by the end. My most used augmentations were Power Recirculator, Speed, Cloak, Regeneration, and Flashlight. Environmental Resistance and Ballistic Protection were both actually pretty useful in the last level. Spy Drone was useless, Microfibral Muscle was made obsolete by Speed, and Targeting was rarely useful.I enjoyed the setting a lot. I didn't know much about the game before playing, so it really surprised me. This is probably the most grounded sci-fi game I've ever played; the world is mostly the same, and the only huge technological advancements were in Biotechnology. I also enjoyed how different each faction felt: UNATCO is an advanced military group on the surface, but it's underhanded at times and the leaders are willing to break protocol when it benefits them. The NSF want to destroy any body that tries to govern them, and will utilize modern technology to create a world where everyone is equal and armed. Majestic 12 uses its control of the UN and Versalife to build power, slowly infecting the population, and then when the time is right step out of the shadows and try to directly take over the world. The Triads are just normal gangs vying for money and control, but Tracer Tong is a brilliant scientist and also a regressionist who wants to completely eliminate global connections: to him, global connections inevitably lead to one group controlling the world. Sillouette subvert our understanding of the French; they rebel mostly without violence, never directly fighting their government (this group is probably the least interesting, but the subversion of expectations is still neat). The illuminati are much like Majestic 12, but they will never step out of the shadows, they rule the world in secret, subtly influencing everything to fit their goals. Finally, HELIOS is an AI who seemingly wants to protect and nurture humanity, but feels it cannot do so fully without merging with a human to gain a human perspective. I chose the HELIOS ending, because the other 2 would lead to direct casualties, but I personally think that the Illuminati ending is better best for the world.The gameplay itself is... mediocre to good. It does a good job of making each level of each skill and augmentation feel useful, but actually shooting or hitting enemies isn't that fun. It's just fine, and it works. Using augmentations feels powerful, and I feel like the number of upgrades was perfect (unlike skill points, which I felt got too common in later levels). JC Denton is a great protagonist. He has cool and funny one-liners, of course ("maybe you should try getting a job" stands out), but he feels like his own character instead of just a self-insert. He clearly believes deeply in American ideals, and will actually defend his beliefs when they are challenged instead of immediately changing. I also like how professional he is, almost to the point of social ineptitude; he was raised to be a super-soldier, after all.The music is decent. TBere were only a couple tracks that I actively liked, but most set the ambiance well. The sound effects were good though. Everything has a distinct sound that lets you understand what's happening without seeing it.Graphically, it's obviously very lacking. Most of the character models are good enough, but environments can feel pretty flat. It also lags terribly in any room with a particle effect. This game is just begging for a modern remake. Overall, it was great, but not the best game ever. Probably top 20, though.
For my Latin friends, the dub is bugged as all hell and spoils a huge deal of the story so be careful.As a latino, the inclusion of a Latin Spanish dub was a huge deal for me when i got the game... Last year. Now that i got some time i wanted to keep playing it past the first few missions and i ate some pretty bad spoilers thanks to a bug that takes dialogues from the later half of the game. So yeah, be careful.I know this is probably old news but i haven't seen any posts addressing this so there ya go.
I recently upgraded my computer to newer hardware and I'm wondering if this is the cause of me no longer being able to run the original DX on my system (I now have Ryzen 5900x / Radeon 6900xt). Previously I had a GeForce 1060 6GB.I can load up the game in safe mode through the standard launcher with every debug option checked, but the mouse quickly freezes on the menu afterwards leaving the game stuck.I've followed the kentie guide to get the alternate launcher and direct3D renders setup, but it seems that no matter what combination I try it just crashes straight to desktop afterwards. The only renderer that gets me a little further is the 3dfx Glide, which displays the 3dfx splash but crashes afterwards.I've also tried turning off Windows DEP entirely, and adding the executables to the exclusion list with no luck.All of this is consistent whether I've tried the Steam or GOG versions of the game. Does any one else have luck getting this game to run on newer hardware? I'm worried it's just not compatible anymore.EDIT: I've found the solution to part of the issue now. The initial crash to desktop is due to the default Audio Engine, which I replaced with ALAudio.ALAudioSubsystem. That change allows me to get into the game, however my game now freezes and then crashes when trying to move within the first level, or when I enter the 2nd room of the training level.
I was honestly about to lose all hope they would bring back the franchise till I read the news that came out of Schreier a few months back. I really miss the universe the exploration and the conspiracy theories, Mankind Divided left us with so many loose ends but now that its been way long I hope they bring back Jensen to finish his story he not deserve to be left like that.This universe really has an unmatched vibe.
So, I have a dilemma.I enjoy playing Mankind Divided over and over because I always find new things I've never seen before. Anyway. I know that New Game + goes based off of your last New Game but I have a Lancer Rifle in my previous New Game + but when I started another New Game +, I didn't have it. So, I am pondering making a standard New Game and getting it in ARC Territory and completing the game or I just grab it every time because I make a New Game +. TLDR: Should I grab a Lancer Rifle on a New Game or grab it every time in a New Game +.