Translated by
Microsoft from Spain
Microsoft from Spain
As A story it is not a particularly noteworthy game, but it comes well laden with a sense of humour. The problem is that as a game there are no options. Most times when you can choose which course to take, your choice does not matter the least. At Any given time you can choose to go to one of three different villages to take a hit. Choose What you choose you face the same situations and, worse still, the result is the same regardless of what you decide to do. This same case is given in the vast majority of the game. I Don't recommend it to anyone looking for a minimally interactive story.
Translated by
Microsoft from French
Microsoft from French
Good, diabolical... I had finished it a long time ago and I had not put a recommendation, why I do not know too much... so I Redid the game story well all remember:)
I push open doors, full English game, without sound neither music nor Visual effects or graphics... and still text.
The level of English is not especially rebutant, relatively easy to read which is a plus.
The story is not excessively long and the number of choices turns out to be quite limited until late in the game. In the grand finale however it diversifies much more and the different purposes are based mainly on your stats and not necessarily on the choices you made during the game. Despite all the history remains friendly:)
I recommend this little game if you like the choice of games:)
Translated by
Microsoft from Russian
Microsoft from Russian
Brief? Disappointment.
What did you expect (1)? Evil Genius If someone remembers such a strategy.
What did you expect (2)? At least some kind of economy. I thought we were going to build our Evil Empire, hire Special Minions and play "Cat and mouse" with some kind of spy, French-born, although you could be Russian.
What did I get?
A Comic book for kids that could have come out years 30-40 ago and would have been a success.
15-20 pages that made me smile and laugh.
Absolutely linear plot where you can not even perish (or I did not succeed) and any of your decision does not change anything. Any choice in the end will have the same result.
8 (Like) acchivments who want to make me pass the game to the end, because you will only get them at the end of the game. How thrilling.
Even the HeroRise was much better. Not to mention the Uzheo sequels of Hero Project & HeroFall.
The next one Is silent about The Tin Star and Choice of Robots or Zombie Exodus.
Yes, these games have little to do with Diabolical, but they are more interesting. They don't force you to start thinking, "When are you going to end up?" or "When is something interesting happening?" At least Diabolical made me.
As a result.
"The Game" is not good and I can't even call it bad. CoG can do better.