Dimensional Crossroads Zero July 2022 Demo

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This is an old demo to my current game, currently named Dimensional Crossroads Zero. It's the first demo I made and I made it many months back so a lot of feedback I know people will notice I likely already fixed. But if people have questions on the narrative or find other bugs people missed out on, I'm more than likely here to help. A lot of this may be outdated, including any potential issues but I thought I may as well make it semi-public now while I still work on the game.

Yes it took me many months to bite the bullet and upload this on Itch. I sent this out to friends who ended up showing most of the issues to me and I fixed them, which are listed below.

Dimensional Crossroads Zero is a turn based Modern-Fantasy RPG about the story of a young boy whose fate changes when he finds an ancient amulet, leading him into a decade of mystery and pain.

Run time would be about 30 minutes to an hour or two depending how things go.

Bugs/errors noticed in this demo that was fixed: 

- Main character slot Xos isn't locked in place, creating odd issues with cutscenes if the player rearranges the party. FIXED.

- Typos and misspellings, especially at the beginning. FIXED.

- Gamebreaking softlock where if the player pursues a Pig before encountering the wolf in the dungeon. Didn't take into account of people pursuing the pig first so post-demo I made a second variable of if the player goes after it first before encountering the wolf. FIXED.

- Issue where the final boss in the demo can silence the entire party and due to no one having a Silence removal.

- Final demo bosses name may or may not be changed? Some people don't mind it and others find it too goofy. I am still unsure here.

- Possibly shorten the intro? It's a bit hard to think of what to cut out without 100% entirely redoing the whole intro.

- A lot of stuff is currently placeholders. I do intend to get some better spritework and even commission or draw some faces or sprites.

- Usual balancing issues with enemies and party members. This is a bit ongoing and wouldn't mind hearing more peoples thoughts here. Some enemies shown here are getting reworked and others I wouldn't mind hearing about.

Also due to the plugins I use, resending this can be a bit finicky. If there's any issues with this, tell me.

Also I may end up dropping more demos/prototypes of progression of the game here if people really want me to. I am a bit nervous of opening up to the public like this but I will give it a go.

I may have forgotten to credit some stuff but if you find something missing that is currently in use that isn't credited, tell me. I want to fix that ASAP for future references.

Maybe if people want me to, I won't wait like almost a year to open this demo up in the public while I work on the game. Next demo I could make it public to friends and the general audience here.

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Bern
Age rating
Not rated

System requirements for PC

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Last Modified: Feb 17, 2023

Where to buy

itch.io