Diner Dash

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About

Diner Dash is a casual strategy-arcade game developed by Glu, Glu Games and gameLab. It was originally released in 2004. It was published by Glu Games. The game is rated as "Recommended" on RAWG.
Diner Dash is available on Wii, Xbox 360, Game Boy Advance and Classic Macintosh. You can purchase the game on App Store and Google Play.

Release date
Developer
Glu
,
Glu Games
,
gameLab
Publisher
Glu Games, PlayFirst
Age rating
Not rated
Website
http://www.playfirst.com/game/dinerdash

System requirements for Wii

System requirements for Xbox 360

System requirements for Game Boy Advance

System requirements for Classic Macintosh

System requirements for iOS

iPhone 4, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, Watch 4, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen

System requirements for Android

3.0 and up

System requirements for PC

System requirements for PlayStation 3

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Edit the game info
Last Modified: Nov 28, 2019

Where to buy

App Store
Google Play

Top contributors

Sinkler

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5.56%
"I really ate the whole thing!”
Complete all four restaurants in Flo's career with all expert scores
11.11%
Now we’re cookin’!
Earn Five Stars over the course of Flo’s career (any difficulty)
11.11%
“I ate the whole thing!”
Complete all four restaurants in Flo's career
27.78%
Endless, Schmendless
Last 10 minutes in single player Endless Mode on any difficulty
36.11%
There’s always tomorrow Flo
Lose all your stars in Endless Mode on any difficulty
view all achievements
11 items

Diner Dash reviews and comments

Translated by
Microsoft from French
The game itself was great, but there are still a lot of things to improve. Already, there are too few lives, we grate them at high speed especially that a part does not last long, and after you have to wait for the lead that it recharges... It's very boring. Then the coins and tickets are far too rare, you can practically buy anything to help themselves, off without help some levels are impossible limits, especially when the customers all arrive at the same time and none of them is able to wait more than two tenths of a second... It's impossible to win under these conditions and it makes you crazy. So we start the level again, we lose all our lives in less than a minute and we can no longer play. It's a bit on the nerves in the long run...
Translated by
Microsoft from French
I played this game with great pleasure a few years ago. Happy to find him, the disappointment is at the height of this joy! Not only is it limited by a ridiculous number of flashes (three) that allow to play. It is not even possible to finish a game when the lens is not reached and the waiting time for a single Flash recharge is more than 20 minutes, I struggled to believe it! When at the difficulty of some levels it is to wonder if these have been tested! Finally, the concept is clear, the evolution of the game was not made for the enjoyment of the players but indeed in a logic of consumption; It's a pity! I forgot, on a certain level (I leave you the surprise) it is IM-POS-SI-ble to win without having taken one of the improvements that is worth 52 tickets, take out your wallet. Really, just look at Flo's gesture on the design of the app to understand what is being reserved!
Translated by
Microsoft from Deutsch
And was happy when I came across it on the App Store. In itself, it has evolved, but for me it has lost the Appeal. Because many Levels are very heavy, especially when the Headphone Guys and the Muttis come, which are very impatient and blow off immediately. If everyone comes at the same time, you have no Chance to hand them cards and at the same Time to serve the Postman and haul the Boxes away! Either the boosts should cost less dineros here or the Frequency of "special" Guests should be reduced or the special Guests should be given more Hearts in Line. In the first Level, the Jukebox was very good, as it at the same time raised Hearts with all waiting guests. But by earning the lower Possibilities of dineros (even no longer at 3 Stars in one Level), you can no longer buy Specials, as you save for the boosts. The 3 live unfortunately leave too quickly at such heavy Levels. In great need for improvement for me in order to find the Appeal for the Game again. What a pity.
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