Disciples of Elemental Harmony
About
Solo submission for the VR Jam 2020.
Elemental harmony is an elegant form for a more civilzed age. It is not so random as a bow or gun, and much more versatile than a laser sword. Elemental harmony is your tool of choice and Sensei has finally invited you to advanced training. Tomorrow you will become a true disciple of elemental harmony. The power of the elements will flow.... through your fists!
Disciples of Elemental Harmony is a punch and gesture based spell casting game heavily inspired by Japanese martial arts and animated series.
Technical Details
Created in 7 days.
Features 5 gestures to cast and capture spells.
4 elements: Water, Air, Fire, and Nature / Life.
16 spells
A fully voice one on one training with the master of Elemental Harmony.
Note: Combat system had to be cut last minute, but there is still a sandbox environment and hostiles you can kill.
With the exception of SteamVR (and editor extensions) the in game scripts were created from scratch for this game.
Sensei animations are modifications of existing animations and are blocked in to teach the gestures.
Some animations and all models come from CGTraders, the Unity Asset Store, or Mixamo.
This is my first ever game jam entry and first time working in VR. I hope you enjoy this game!
Note: Replaced the skeletons in the screnshots last minute with cubes because there seemed to be performance problems in built versions of the game (runs fine in the Unity editor!)