Average Playtime: 2 hours

Disney Infinity 3.0: Gold Edition

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Disney Infinity 3.0: Gold Edition includes Star Wars™ to the ever-growing collection of Marvel, Disney and Disney•Pixar characters, stories and worlds NOW with all Disney Infinity Characters and Playsets Unlocked. Together new heroes can join forces with all other Disney Infinity characters and embark on adventures as big as your imagination in the 3.0 Toy Box! Disney Infinity encourages you to play your way, whether you explore open-world creation in the Toy Box or story-driven gameplay inside Play Sets!

All Disney Infinity 3.0 Playsets Unlocked:
- Twilight of the Republic
- Rise Against the Empire
- The Force Awakens
- And More...

All Disney Infinity 3.0 Characters Unlocked:
- Rey
- Yoda
- Chewbacca
- Han Solo
- Darth Vader
- Hulkbuster
- Ultron
- Iron Man
- Olaf
- All Disney Infinity 1.0 Characters
- All Disney Infinity 2.0 Characters
- And More...

Enjoy Disney Infinity with a Full Toy Box!
Release date
Avalanche Software
Heavy Iron Studios
Ninja Theory
United Front Games
Disney Interactive
Age rating
Not rated

System requirements for PC

  • OS: Windows Vista / 7 / 8
  • Processor: 2.2 GHz Dual-Core CPU
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce 560 / ATI Radeon HD 5600 1 GB
  • DirectX: Version 11
  • Storage: 15 GB available space
  • OS: Windows 10
  • Processor: 2.40 Ghz Intel Core i7-4700MQ
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce 960 GTX 2 GB
  • DirectX: Version 11
  • Storage: 15 GB available space
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Last Modified: Sep 17, 2019

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Complete all Morro Bay challenges with at least a bronze rating
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Disney Infinity 3.0: Gold Edition reviews and comments

Translated by
Microsoft from Russian
This part consists of six stories. 1-3) Three of which unfold in the universe of Star Wars and are not much different from each other. They are very much reminiscent of other games on this franchise. I really did not like the implementation of battles on spaceships (however, please note that I am not enthusiastic about what they are obtained in the action of Star Wars). Despite The fact that I'm a Star Wars theme much closer than the superhero, stories of Marvelu I liked more than these. 4) Puzzle-platformer in which you need to collect balls. Nothing much. For some Reason (probably a visual performance) reminds me of Castle of Illusion 2013, the truth of the game about Mickey Mouse was much better. ... For that matter, perhaps this is basically the weakest passage in this part. 5) Is An improved version of the passage in the genre of Hack and Slash from the last part. Added a journey through the worlds, because of what it reminded me of Kingdom Hearts. Introduced items that can pump the characteristics of the companion. Also with the companion now you can raise the level of friendship. In General, the idea worked well, from monotony there is no trace left. But.... Unfortunately, everything destroys The extremely difficult complexity. In some Places everything is normal, enemies deal damage is acceptable or even barely as, but there are places where the impact will shoot most of the KP or at all immediately kill (even on low complexity and with a decent level of character). 6) Rethinking the idea with races. There are three modes To choose from: Race with weapons, simple races and check-in time. In addition, there are Grand Prix, consisting of three consecutive racing. Total Tracks 9 (including, Agraba and Gravitt Falls). As for music, I really liked the theme of the Halloween track. Most of all this walkthrough is similar to Sonic & SEGA All-Stars Racing, I have and pop up déjà vu on some tracks.... This passage Has the following disadvantages: poor handling (which, however, is better than in the history of the first part of the slippers), not a lot of the range of weapons (it is not small, but its most part turned mediocre and little functional), and time from Time there are various glitches (like those that can affect the race, and simply offensive) (they can happen as rarely, and follow one after another, it is mainly depends on the track and your Luck). Features of mechanics (trifle, but still): I) With the help of "sliding" you can accumulate nitro and then use whenever you want. II) If you take a weapon, when you already have one, then the new leave in stock (maximum in stock can be only one weapon). In General, nothing really special, but you can drive, but if you consider that this is only one of the six passes in the game, then everything is done at a very decent level. Of Course, I would like more, more elaborate, but also quite impressive, but to buy the game only because of this passage, I still do not recommend. ... P.S. it is Interesting which of these clever people has put down probably the most difficult, and rather zabgovuchno track, to the top of a list! Usually do the opposite and put in the beginning of something easy, not real hardcore....
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