Dividia - The Trash Game
About
In a world of floating islands, one problem raised. The ever growing amount of trash!
Made for a Gamejam with the theme - Interconnected. The concept idea was a resource-management game where the player has to trade with other players and build a sustainable island where energy,food and trash are always in balance.
Made in 2 days in a group of 3 people, the game made it to a simple numbers count.
All the multiplayer part is not implemented and not really a game at all, where all the player can do is build the different buildings that use and produce resources.