DIVINING RODS
About
The fish of the world are near extinction from overfishing and improper fishing practices. After the god of fishing regrets the bestowing of its gift, it floods the world to start anew, but humanity perseveres.
In this flooded world, you are a wanderer who can understand the spirits of long-gone fish. With this ability, learn from locals and shrines to restore fish populations by dancing with the spirits of fish in this flow-based rhythm fishing game.
Compatible with keyboard + mouse and XBOX controllers.
Made for UWSTOUT's Game Design Senior Capstone 2022.
△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽ Features:- 🐟 7+ Fish to Find! (3 for SGX Demo)
- ⛰️ 3 Zones to Explore! (1 for SGX Demo)
- 🧑🤝🧑 Inhabitants to Interact and Learn by!
- 🌟 Fish Gods to Discover!
- 💃 Dance with the spirits of fish!
INSERT GIF HERE
After an elder fish god determines the inhabitants of the world are disrespectful of its gift of fishing, and in an attempt to destroy all those who disregarded its gift, it floods the world. You are a wanderer who is generations past the initial world flood event.
Learn the Fishing Techniques of OldINSERT GIF HERE
By exploring and interacting with local inhabitants, both young and old, learn techniques that respect the fish.
Most Importantly: Fish up Spirits! (and Revive the Species)INSERT GIF HERE
When fishing the spirits, dance with them to bring their spirit closer to becoming corporeal once more.
△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽ Controls:Move / Camera Interact Pause Fishing Controls (Various) Keyboard WASD / Mouse E ESC Q + E + Spacebar Xbox Controller Analog Sticks A Menu Button A + B + Right Trigger Credits:
Lou Brown - Initial Pitch Lead, Visual Dev. Art, UI, Materials/VFX: Portfolio.
Bailey Chumas - Narrative Lead, UI, Visual Dev. Art: Artstation.
Chloe Ferguson - Art Lead, 3D/Animation: Artstation.
Tiffany Johnson - Design Lead, Visual Dev. Art: Artstation.
Adam LeMahieu - 3D: Artstation.
Ashton Musielewicz - Visual Dev. Art, 3D: Artstation.
Lilly Sommer - Sound Lead 🎵, UI, Integration: Portfolio.
Quinn Kientop - Code Design Lead, Integration: Portfolio.
Abigail Smith - Code Design Lead, Accessibility: Portfolio.
Luke Linna - Rythmn Game and Integration: Portfolio.
Sam Schmitz - Camera: Portfolio.
△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽△▽