D.I.Y.SPY
About
Premise: A group of spies decide to not take high-tech gear on missions anymore. You are the spies on a retrieval mission and find you have to make gadgets as you go.
It is light on the role-play (there is no lengthy character creation or roll-playing) and game side (no competition to win), and accentuates a short comedy adventure with improv storytelling and physical props.
Player Goal: To be ingenious with what you’ve got and what happens.
Players
2-9+ players
Ideal = 6 players
Variation for 2 players
Age
10+
Play Time
1hr+ (for this online version, shorter for the card game version being developed)
Genres
Spy
Party Game
Comedy Adventure
GM-Less One-Shot RPG
Improv Storytelling Game
#pro-social
#joy
#care
#accessibility
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Comments by Cardboard Edison judges:
— “The props mechanic is very clever.”
— “This certainly stands out from other improv games, especially through its scenario cards and use of props.”
— “The use of physical objects in an improv board game is something I have not seen before and will make for replayability.”
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What You Will Need:
- One player is the host who guides the story prompts from the screen. They can play too.
- You can play over Zoom/videochat, or in person.
- Access to rooms and objects around your house, office, or room(s).
- This version designed for videochat play, but can be played locally.
Accessibility:
There are options during play for mobility-restricted players, and prompts to audio describe visuals for blind or low-vision players. All players will need to hear each other.