DODGE (itch) (Phil Johnson)
About
On the campus of Delta City High School, student Mamarou Tatsumi was held captive atop the school’s rooftop from the hours of 2:00 pm to 4:30 pm by another student of the same age. At approximately 4:27 pm, Tatsumi’s captor was subdued by Alexander Kunyo, a friend and upperclassman of Tatsumi’s. No later than 4:34 pm, local authorities arrived to apprehend the captor, with little harm coming to him, Tatsumi, Kunyo, or any of the other students on campus at the time.
This game is not about that story.
This game IS about high school sophomore Alex, who has vowed to give physical fitness training to his best friend, who he affectionately refers to as ‘Marou-chan.’ The training, Alex hopes, will get his friend to a level of strength that would prevent him from the possibility of getting, say, kidnapped or something. You know, on the off chance that might happen. Said training begins with Alex inducting his friend into their school’s dodgeball team, in turn forcing him into whatever potentially head trauma inducing activities that come with the membership. That is where this game begins.
This is my first project in unity, so it isn’t anywhere near perfect but I hope you enjoy it! The highest score I was able to get in Endless Mode was 162, so if you were able to get higher than that please leave a comment with your score!
Downloading the Windows build is recommended, but the browser version is there if you can’t/don’t want to download it.
As always, thanks for playing!