Dodgeball Championship League
About
Dodgeball Championship League is a physics based match of dodgeball with six players per team. Cycle between members of your team and dodge, block, or catch to avoid your opponent's throws. The longer you charge your throws the more powerful they become.
This early release version of the game includes a randomized set of players on each team in a single, replayable exhibition match. If there is enough interest, future versions of the game will include team and player customization, ranked league play, and more.
This is my first game and I hope you enjoy playing. Please leave your comments and suggestions.
Controls: ActionControllerKB/MouseMovement Left Stick WASD Look Right Stick Mouse Pick Up X Button L-Alt Charge (Hold) Throw (Release) Right Trigger LMB Dodge (Left/Right) LB/RB Q/E Jump A Space Cycle Next Player (Left/Right) D-pad L/R Tab/R Catch (Unarmed) Y MMB Block (Armed) B RMB Pause Start Esc
Rules:
Balls are subject to a timer after which they will be forfeit to the opposite court. Keep play moving!
Ricochets are allowed; balls remain live after hitting an opponent.
Catching and blocking have a chance to fail. Fumbling while blocking will result in an out.
Upon catching an opponent's throw, the least recently eliminated teammate will return.
If eliminated, control shifts to the next available teammate.
An invisible barrier encloses the play area ensuring all balls remain in play.
Credits:Programming: Zev Black
Art: Zev Black
Animations: Zev Black
Mixamo
Sound: Zev Black
CC0 sound from freesound.org
Music:
Menu Music - Lawrence Grey - Laundromatted License