Dodgeball (WIP)
About
Still very much a work in progress, but all of the basic functionality is currently there.
I've had some issue with control lag, let me know if you experience any.
I'm still working on a proper menu and will begin play-testing hopefully tonight or tomorrow latest. be sure to leave some comments if you try it, love it or hate it tell me all and tell me why please!
Basic rundown:
- Action button while holding the ball - charge a throw
- Action button while not holding the ball - Dash in the direction your moving
- If you dash into the ball while its flying, you will catch it!
- The thing at the top is the shot clock, you will drop the ball if it runs out.
- The bottom number is the volley count - The higher it is, the faster a charged shot will throw ;)
- Good luck!
2 players can be done well on keyboard, and 4 theoretically, but I would say 4-player REALLY requires Gamepads.
Activate Gamepads by pressing start, if the keys dont map right, for now i recommend using X360CE to get it functioning properly. I'm working on custom key-mapping/button-mapping right now.
- WASD + Space
- Arrow Keys + Right Ctrl
- IJKL + B (Left Hand, Pinky on B)
- Numpad 8456 + 0
System requirements for Web
Last Modified: Apr 16, 2021
Where to buy
itch.io