Doldrums

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About

Shark innnncooomingg!

Doldrums is a third-person runner-rhythm game: avoid obstacles while collecting wind — all to the sound of constantly-speeding-up music! Make your way out of the windless zone called Doldrum.

DOLDRUMS was developed by a team of 5 during the  Epic Mega Jam 2020: the game was made in 7 days and followed the theme "It's been a long time but we're not done yet".

  • Matheus Vilano
    • Sound Designer + Technical Audio Artist + Music Composer
  • Rafael Nuñez
    • 3D Artist
  • Rodrigo Viera 
    • Technical Artist + VFX Artist
  • Rohit Mukherjee
    • Programmer + Unreal Prodigy
  • Vitor Brito 
    • UI/UX Designer + UI Programer

All code, scripts, music, sound, and visuals were created within the 7-day time limit. 

Tools used: Unreal Engine, Maya, Photoshop, Substance Painter, Substance Designer, FMOD, Logic Pro X, Maschine, Komplete.

Platforms
Release date
Developer
Rodrigo Vieira
,
Rafael Nunez
,
Vitor Brito
,
Matheus Vilano
,
LeviAckerman
Age rating
Not rated

System requirements for PC

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Last Modified: Dec 14, 2020

Where to buy

itch.io