Translated by
Microsoft from Spain
Microsoft from Spain
This Game I will analyze, as a fight game any and not take into account that it is Touhou (as much as I love Touhou), so I will say pros and cons, giving more details than you consider most relevant.
Pros:-Good Soundtrack-Beautiful Artwork and is not génerico.
-Responsive Control.
-Beginner Friendly: Many fighting games (as KOF) are usually not so except with some characters, at first it is difficult to adapt and more if you are new to fighting games, but in Antinomy of Common Flowers is not the case, the game presents some controls quite Simple, almost becoming as simple as those of Smash Bros, so an average player or someone who just goes into the fighting games, will not have too many problems to play.
-Beautiful Sprites.
-Roster Broad-There will be No DLC Cons:-Same sprites that for three games (although it gives a bit alike).
-High difficulty Curve: Although I said it is easy to take control and play a game against bots or in the story mode, the game really features that make it quite complex, as our protagonists fly in the scene, have 3 Horizontal planes to move, Superior, Central and inferior (it almost seems that he was talking about a moba) so in those 3 planes can be used attacks or can dodge these, because the game works as a hybrid between Bullet Hell and Fighting game, not It's just going downtown to hit (though you can) but every girl has special projectiles for different situations and making use of these can largely determine a victory.
-No DLC: Osea, the game will stay like this, except for one other patch.
-Requires third-party programs to read the dialogues (Or you can learn Japanese)-Could have been better implemented the mechanics of the Slave (or striker, if you want more traditional): This game presents this mechanic, in which you choose a main character and A slave The slave can be changed by the position of the principal in certain moments of the combat (they share the same bar of life, which is not entirely wrong), but the slave has moveset more limited being that it cannot use Spell cards (The special Ones) if It is not that the main character does And on top you have to have full load the energy, nor can be called to make special attacks (see as Example Skullgirls, where when choosing 2 or more, you could call them to make a single attack as support).
-Few intros in pairs: This is a personal claim, when choosing certain couples, you get a special intro at the beginning of each bout, however, couples who do this can count on 1 hand (are 8 to much and exaggerating, if not bad memory) and the worst of this Is that they do not always perform (Ie, if I choose "X" character and then "Y" I have an intro, but if I first choose "Y" character and then "X" character, may not aparesca the intro).
Despite all this to the game I give a 8/10, because I find it very nice and very professional to be Indie and not those who carry excessive amounts of money to finance And know the best? THIS IS NOT A ♥ ♥ ♥ ♥ EARLY ACCESS.