Don't Starve: Shipwrecked reviews

Translated by
Microsoft from Deutsch
I've already spent far too much Life with Don'T Starve on PC. But it's just Fun! Shipwrecked is new Fun for me, I admit it's extremely hard, older than 40 Days I haven't got any. You can't play it well Even for months and then get back in fix. One should remember, however, how it goes on most cleverly about not crunching directly. Unfortunately, Playing on your Phone (iPhone SE) is a little annoying as the Screen is quite small. And sometimes parked things disappear into the Game, so yesterday first my Surfboard, then good Resources are expensive. Can This be remedied? Even Packim Baggings is sometimes only visible by Rotating the Screen, even though it is there. Otherwise: Mega good! Keep it up!!
Translated by
Microsoft from Deutsch
It's a good Game but you need about 30 Tries to pack up To Day 21 (Beginning Storm). Then everything has to stand perfect. If not, you die very quickly. Loading does not go because of permadeath (Tot is irreversible). In the Game itself you can't enjoy anything, there is no Time as you have to cut down Trees or chop bushes continuously. Unfortunately, the Addiction Factor does not help. At some Point, such a "is me no matter how fast I die this time." You can adapt the World and I have already made it easier to play. But what you leave active comes all the more. (Short monsoon period results in permanent Attacks of Snakes). After 50 Attempts and never longer than Day 23, it's Time to give up and clear the Game. In addition, I have read everything about the game in parallel 2 Hours in Forums. Too bad you're made so extremely hard.
Translated by
Microsoft from French
Too bad, the mobile adaptation is successful overall. We take almost as much pleasure as on PC, see more because we can take it everywhere. But that bugs and no update to fix that. Klei had accustomed us to BCP better, CAPI can you post patches please. Ex (on IPhone 6S):-every time you open a trunk the top three locations are half the screen (really boring) and you don't see the locations of the chests that have more than 9 squares at all. -the player systematically attacks what is in range QD we close the map-the womards no longer enter the crockpot. -the numbers (number, durability) associated with the objects stored in the chests appear too large, we no longer see what object it is. -full of bugs with hounds, some even walk on the water!! -Apart from attacking their cubs directly, Tiger sharks are immortal. -sakapoche is most of the GST considered an enemy and the attack button sends you hit it even as real monsters are closer... And I'm going to... so please do qqthings!!