Average Playtime: 5 hours

dontbegrey

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About

dontbegrey is a minimalistic hardcore platformer with experimental color-themed mechanics.
The main feature is the ability to change what is an obstacle and what is the background.

What's inside:
    > 8 colors
    > more than 35 levels
    > computer-composed music
    > about 3 hours of gameplay (about 30 minutes for ultra-pro speedrunners)
    > linux and windows support
    > external level editor (python3 script)

The game was written in haxe, using openfl framework.
The music was composed by music artificial intelligence on jukedeck.
Platforms
Release date
Developer
Evgeny Petrov
,
fiddenmar
Publisher
Not a Prototype games, fiddenmar
Age rating
Not rated

System requirements for Linux

Minimum:
  • OS: Ubuntu Linux 12.04 or newer
  • Processor: Intel Ivy Bridge or better
  • Memory: 512 MB RAM
  • Graphics: HD Graphics 4000 or better
  • Storage: 100 MB available space
Recommended:
  • OS: Ubuntu Linux 12.04 or newer
  • Processor: Intel Ivy Bridge or better
  • Memory: 1024 MB RAM
  • Graphics: HD Graphics 4000 or better
  • Storage: 100 MB available space

System requirements for PC

Minimum:
  • OS: Windows 7 or newer
  • Processor: Intel Ivy Bridge or better
  • Memory: 512 MB RAM
  • Graphics: HD Graphics 4000 or better
  • Storage: 100 MB available space
Recommended:
  • OS: Windows 7 or newer
  • Processor: Intel Ivy Bridge or better
  • Memory: 1024 MB RAM
  • Graphics: HD Graphics 4000 or better
  • Storage: 100 MB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
110
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one-try pro
complete all levels in one try each
50.00%
thank you
unlock secret level
50.00%
that's ok
complete all normal levels
50.00%
easy-goer
complete all easy levels
50.00%
one-try beginner
complete 10 levels in one try each
view all achievements
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dontbegrey reviews and comments

Translated by
Microsoft from Russian
Product received for free Dontbegrey-platformer puzzle. Despite its seeming simplicity, it is quite complicated. It looks like everything is very unclear what to do and how To pass. In fact, the game has training and the principle is understood to cheer. But the passage is very quickly complicated, and if you want to go far will have to laboriously sit to learn. The design is all minimalistic, so much so that I do not remember this, although in a similar vein now produced a lot of games. Nice music, as well as an editor, but it should have been. The Price is very decent, but I think the discount will be big.
Translated by
Microsoft from Russian
Product received for free is An example of how squares and paints can be made platformer literally from nothing... The Gameplay You-a white square, which can run (arrows to the right and left) and jump (arrow up, a double jump is possible). You appear in a yellow square and you need to get to another yellow square. And Yes, you know how to pass through the colored walls (Shift key). All that scares you is the gray color and not the casual complexity of the platform levels. How is it for me? Unfortunately I am not a big fan of platformers for the sake of platforms, but I know that some people like it. Got this game for review as a Linux game curator. GNU/Linux Problems were not noticed. The Square jumped through the walls in the Ubuntu 16.04 environment on a laptop with an Intel® HD Graphics 4400 video card. The Review is included in the list of Games, Linux, Steam, reviews.
Translated by
Microsoft from Russian
"Dontbegrey" Title can be translated as "DO not BE GREY". Apparently meant gray color, which can not touch the game. Just touch Something gray, and you're a dead man! Yes. I also do not like the "gray", but not to the point of the author of the game. Apparently, the developer not only does not like the serality, but has a sadiskie inclinations. Only a sadist could make such a hadkor. The Toughest tin for masochists! It was Necessary to name the game "TEST FOR MASOCHISM". To pass all the levels must be a real 100% masochist. The Thing is that here very precisely it is necessary to move a square to an exit, without touching grey color. In addition to moving and jumping, holding the Shift button, we allow the cube to pass, as a cast through the walls, through different colors, except black. Thus it is necessary to jump so skillfully that the cube practically flew and Paril. It is Complicated by the fact that the double jump is done with a pause, and the control of the air hovering cube is very difficult! At least on the keyboard is very difficult to perform such tricks. I can't imagine what the author was doing when he was recording a video for his game. Stylus or mouse through the developer's menu? This tin is worth playing. Take the masochism test! You can offer to play the game to friends to find out all their vocabulary of words of swearing. It will amuse and broaden your knowledge of slang and profanity expressions. So, even for such a hardcore game there is a useful application.
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