DOTS Arkanoid
About
It's a clone of the classic arcade game created with the experimental Unity DOTS technologies. The game is based on the original Arkanoid gameplay. And the visual style refers to the games of the 16-bit era. The goal of this project is to get to know Unity DOTS better.
Game details
- Original game mechanics and retro look inspired by Arkanoid arcade game and SNES Arkanoid: Doh It Again 1997 by Taito. Local coop mode inspired by Block Block (World 910910) arcade game by Capcom.
- For input you can use touch screen, keyboard (A, D, Left, Right, Space), a mouse (only player 1) and gamepads (Xbox Controller/XInput)
- Catch, Enlarge, Laser, Disruption and other power-ups have implemented, hi score and balls speedup mechanics have implemented as well.
- 5 original stages are included, arcade version of field size 13x18 is used.
- The ball movement and bouncing physics is close to the original Arkanoid physics.
- Press Alt+Enter to switch between full screen and windowed mode (for desktop builds).
Third party resources
- "Press Start 2P" font, designed by CodeMan38 (OFL)
- Title logo "Wonder Boy/Sega" by http://arcade.photonstorm.com/
- Sprites from Arkanoid: Doh it Again 1997 SNES/Taito
- Sound effects from Arkanoid II NES/Taito
- Original Arkanoid gameplay by Taito Corporation
Source Code
Source code on GitHub