Dradis
About
Inspired by the retro-futuristic command line console in "duskers" and investigating the gameplay possibilities of _real_ tactical space warfare, Not the pseudo flight simulator we usually get, paying attention to speed, direction, power levels and weapon angles.
You spawn in the middle of a randomly generated solar system, currently you can:
- Fly around
- Target and shoot enemies
- Pickup salvage from destroyed enemies
- Access Warp
- Capture enemy stations
- Defend your station from enemy attacks
There is a basic objective based tutorial, this cannot be turned off right now, but I'll add that option later.
Instructions can be found by typing "help" into the in-game command console (ooo! Immersion!)
I'd be really grateful to know what you all think of the concept and the current implementation, graphics etc.