Dragon Sin reviews

Translated by
Microsoft from French
How to say in 1 min Chrono test that this game is rotten? Do you have an AZERTY keyboard? Well know that to move is WASD and that it is not changeable. QED. That the game is not in French OK. That in our time we can not customize the game keys: L A M E N T A B L E!!! To all the balls that love this game but who prefer to polluze the comments than to play, it's been more than 20 years that I made the video game, when the trolls did not invade the net yet. So yes I know ALT SHIFT and my keyboard costs more than your PC and it is fully reprogrammable. Explanation of the second degree: this game hardly deserves the name of big demo.
Translated by
Microsoft from French
After several hours of play ranging from surprise to surprise I must confess that this is one of the indie games that I have most enjoyed in the last ten years! It's a passionate job for passionate:) Dragon's sin is a very good free game, like action-RPG and Dungeon crawler. Unfortunately too short to take a real pleasure from it, to its lifespan (there is only one campaign bringing together 4 fights against several huge creatures) and its visible lack of content (no quest, no consumable or collectible to recover). Despite this lack of biting we discover a game well done and well thought out. We are transported in a simple but effective universe where the change of scenery is present. The creatures that are crossed, far from being choupinoux, makes us want to measure ourselves to them. It does not look like it, but the difficulty is well present during the fights because having only 2 types of movement and 2 attacks CàC different the field of possible is restricted, thus a real challenge of mastery. It is even a taste for this difficulty and we find ourselves to retry the fights with the aim this time to finish them without losing too much life! I can only congratulate the team for this work that gives us good hours of play despite its amateurism. Nice performance! I recommend this nice little game that will put your reflexes to hard trials. The strengths:-simple to take in hand (2 types of mov and 2 different attacks)-nice décor, respectable graphics compared to the timeless games-simple gameplay nonetheless nervous-map well designed and no bugs detected weaknesses:-camera and view plan too rigid to be comfortable-short game (see too short, we would like to see more)-no life at the map level (no wind, no NPCs and little environmental noise, etc.) [is it to reinforce the abandoned area side?]-very classic story and q only one quest-no consumable (health potion or object on the map)
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