Drink (AspectWaltz)
About
Drink
This is a very small project developed for The Indie Tales Jam.
Controls
A/D - steer
W/S - speed
Q/E/RMB
A note on tools
All art and sounds in this game were designed or synthesized by Aspect Waltz. Tools used: GMS2, LMMS, Audacity, Aseprite, MagicaVoxel
The rendering is performed using a technique called sprite-stacking. The ocean waves and "explosions" were synthesized from white noise generated using a triple oscillator and applying effects.