Druid reviews

Translated by
Microsoft from Russian
Product received for free Well, not bad for low-budget game. I got it for free, so I don't want to complain. But There are a couple of minuses that did not depend on the budget, one of them almost bent me to a negative recall (actually bowed, just offend the author does not want to). The Game could be made almost a masterpiece (my subjective) at the expense of another ending, which is here... At The end I'll write. In General, this walker for 2-3 hours with a good atmosphere, I like the drawing, one music track, but very suitable, not even much bored in the end. There is Also some mystery of the world (presented without music, disappears, it means it is), which encourages to explore the forest. In General, the game has value only at the expense, perhaps, here this own atmosphere, though I and a little in such played, with nothing to compare. The Gameplay is not very steep, the old reception with closed areas that open as soon as you get new tools, it is used everywhere, but usually under this case deliver the main gameplay element (shooting there, fights, riding, etc.), here instead Element walking (not annoying at least) and the use of Druid abilities (also norms, but it would be better, whether the animation and sound a little bit cooler), but it's okay, it will come off. There are a couple of puzzles, they are in difficulty just right, not fault, although I immediately guessed what is what. The Duration, too, would have been longer--would have been prolonged. More animals are quite pleasant come out. Ah, and the sound of wind in the mountains is like breathing in the microphone) And now to the bad-what would I change. With little things to the main mistake (for my taste). Spoilers (LUL) 1) Second Bear-I give the bear fish and... Nothing) And So many actions stood behind the prey of this fish... Pff, and the bear takes it and all, no clues to you even unnecessary, nothing, especially at the end of the game. Yes, and the second bear, it turns out, did not need at all. Omission? "And so It goes"? 2) Tolerable, but in some places terribly nightmarish level-design, there are places that are immediately remembered (half somewhere), how to go there, where it, etc. No, I will not whine that the card is not, it just could and a little spoiled the atmosphere. But In Some places terribly faceless tangled paths... Definitely could have been better. 3) The Most important blunder is the ending. I'll tell you straight, she's a no-talent. Ok all the game ran collected mushrooms-berries for animals (replicas of animals, too, no jokes, not even some style, kindergarten. I was going and I was thinking, "that would suck if the ending was such an obvious cliché-that you came to the teacher, and he says that here Now you're so good, you've learned everything, now you're a teacher. Here's a little different--here you come to the teacher and he tells you that you're good. The Plot of the game-perform errands beasts, find the teacher and he says that you are good, that helped them. All. Lule-. Well No, it is very simple, very in no way, at all values zero in such plot. I Offer my own version! Someone can post Him, too. The Druid Comes to the teacher, and he says: Teacher:-Well, you're good, and all that, helped these beasts to do what they could do. Yes, you learned some cool spells, but you what for them in this forest? What are you going to do, sleep and eat mushrooms for days? Listen to this, look what I found here (gets a laptop)-look, what a toy is a check! Druid:-And what should we do? Teacher:-Yes Krutyak, look, you are shorter in space, fly on a spaceship and collect stones for aliens, the full Druid:-yes, well, hat some, how can you play this slag? Well and an epic quick hit on their faces where they look at the player. 5.5555/10
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