DubWars reviews

Translated by
Microsoft from Deutsch
I love Games that react to Music. Only the game is not balanced. If the Music is barely present, the Ship does not shoot either, but the Opponents remain at the same Speed. Means you can't defend yourself. For this To happen, the Steait would have to be more precise in such opponents. It seems to me like the Ship is slipping on Soap. (Played with Keyboard and Controller) The Music is quite good. The Razer Chroma support also looks pretty good. Unfortunately, you can't make a middle on the Recommendations so I give a Thumbs down even if the Game is fun. In the Sale you can lay it down sometimes but for €10 I would say no.
Translated by
Microsoft from Deutsch
Some of you may remember the dubstep gun from Saints Row ... Simply put, In this Game BIST you:D the dubstep gun Pro: Good dubstep soundtracks Driving Gameplay Varied opponent design United at girth 4 difficulty grade for each Level with a well-attracting claim (Number of Opponents, Soundtrack remains the same) Simple Game principle (Survive and shoot everything, What otherwise moves on the Screen) upgrade system (You collect so-called "Wubs," the In-game currency to upgrade his Weapons-"design"-Matched to the Music you shoot with Particles, Lasers and Sound Waves Neutral: Upgrades have to be new For each Level " Unlocked "You will learn to hate the" breaks "in the Soundtracks, as you can't fire there, but increases the Difficulty of dodging Con: Gameplay could become repetitive over time (Not played long enough to determine that is yet to come) Levels Always based on the same Soundtrack, only the Number of Opponents increases
Translated by
Microsoft from Russian
Product received for free "Maaaaam! He's Got a seizure again! "Like Bithazard, just more specifics. Fly across the screen and shoot at enemies, giving shots in the rhythm of music. Very energetic and dynamic and bright. There's no point in Describing it, seriously. Especially If you know what Beat Hazard is. Of The Pros:-Music, picked up well, most of the downloaded, enjoy. -The Player should only dodge the enemy and wait for the moments of peak music, the player does not shoot-Improvement, under each track-Each track has its original and unique theme of decoration-it is a big plus that tell about the author of the track and himself Level has the name of the song That I did not like:-of Course, the limitations. You can't upload your music-Not static skins. Flying cars, lights and stuff in the background makes You distracted and confused-you do NOT shoot, but just waiting for the tact and a big rush of music-the First track to start is not the best option, a lot of moments of calm, and you just at the corners of Course Would like more than 11 levels, but came out quite well. It is True that the dynamics of Bithazard I have not felt, like and brightly and all shustro and in moments of the peak of a track beams, directly feel all impulse, but it is not that. Although I confess-loved it
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