Dungeon Creepster reviews

Translated by
Microsoft from Deutsch
Again, play one Of those achievement spam. A Game without Depth, without Sense,... Just without anything a real Game needs. This Game can be compared with browser games, with some browser games having more Depth and at least in some Way an Introduction in which an introduction in which is trying to bring some Sense to the whole Matter. This Game just lacks everything,.. Well, except for Achievements,.. You get it here in a Secondary Every hour,... The Graphics were not so bad now, have already seen worse, but even the saves this Senseless Game no more. No Purchase Recommendation from me, not even at a Price of one Euro, because such Games can also be found free of charge on the Internet.
Translated by
Microsoft from Deutsch
Game Concept is quite good, but hardly any Content. Plays out quite well. Is a Top-down dungeon shooter. Like the other Games from the Developer, it Offers a Game Level. There are spawn Enemies whose Access can be destroyed. You can collect Items that top up your Own Mana Forces. In the End, a Boss is waiting for us again. Every Pass makes the Game heavier. After 20 Minutes you saw everything and got all The Steam Achievements. Then you wait for the Collectible cards and then uninstall the Game again. For the 25 Cents in the Deal, that's ok. For a real Game, the Approach is good, but as imemr just executed as a Demo level, instead of making it a decent Game and then selling for my own Tens. Instead, it is part of a Series of cheaply made games that are only out for fast Checkout and are re-released in the felt monthly Cycle as a Reissue in somewhat modified Form. Rating: 3/10
Translated by
Microsoft from Deutsch
"Dungeon Creepster" is a rogue-like Top-Down shooter with magic impact. There is no real Story at all. The Playing Surface is a square room with some Walls. Opponents Spawn From Enemy spawn Devices. These should be clenched, both the former and the latter. Or how do you look for the Exit to the next Level, but it looks pretty much the same as the previous one. Every now and then there is also a damn simple boss opponent level, which is just one of the Opponents in big. Our Health decreases rapidly and slowly during Enemy contact. Luckily, there are ready fried Chickens lying around in the Dungeon, which will make us heal again. Even Boxes are there, which increases one of four Manamengen, which in turn allow Boring special Weapons for a short Time, such as Trap laying or Jet of fire. The Gameplay is extremely varied. The Level Design alarmingly cretiless. There is no Goal, except perhaps to increase the Number Of points. Pure Boredom. In Addition, there are very simple Unity graphics, bad Sounds and 500 Achievements for Which it takes 15 Minutes to Pass and the unambiguous Thumbs down is ready. Rating: 3/10 Atmosphere-/10 Story 3/10 Graphic 2/10 Sound 3/10 Game Mechanics 2/10 Balancing 2/10 Game Pass Conclusion: Abandoned Gameplay from the Dungeon. 2/10 Overall Rating