Dungeon Defenders Eternity reviews

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Update after 3 Patches: The Game has been kaputt-patched. You don't get any more good Equipment because the Variables were installed 2 Weeks ago, and it hasn't been fixed to this day. The Game is now divided into two Factions: The old Players with good Equipment and the new Ones with bad equipment who can never reach the Level of the old Players. A content update was promised for yesterday, which has now also been postponed until next Week. Reason: You found Errors. The Update had been announced 3 Weeks in Advance. Prefer to Play something different and save you the Money. This Company doesn't even think it necessary to show a real Presence in the Community (posts with Criticism are not commented on, only posts praising Trendy) For those who don't have much Time: TL; DR: Trendy has a Remake of DD1 with DD Eternity Published, but almost all good Characteristics cancelled in Favor of a cheat protection and a few Bug Fixes. In addition, Always-on-duty (DRM). Eternity you can forget – rather buy DD1 Almost full Review (just gives too much bad): Dungeon Defenders 1 was a great Game whose Charm was to portray the Hack n ' Slay and Tower Defense genre in a special Way. This included, For example, the loving Design of the Objects, but above all the "sparkle factor." For This purpose, the Bloom-Shader was used, which gave the Game a magical Flair. In addition, the Equipment was well distinguishable, the playing Behavior had a fluid and sometimes fast Character. The Interface was also further improved with the Patches, so that with DD1 in its current State a beautiful game was created with which one could kill from time to time. Then came DD Eternity: The first thing that STRIKES you is that DDE has become trist. The Reason is the simple Removal of the Bloom-shader, although the Textures relied on its Effects to shine. So no more sparkle factor, instead dreary Colors. The Menu has also been improved: There are more Slots for Equipment, but their Inventory images have been reduced to such an extent that you first have to point the mouse at each individual Item to find out what you want to create. Intuitively, things go differently! The Game itself has also lost its fluid Style of play: You get the Impression that the Game has been throttled to half the Speed. Why, no one knows. It's just that both the Opponents and their own Guns fight 50% slower than in DD1. It now takes an infinitely long time to finish a Round. I fight sleep every Time my Defences are set up and work stable. Once I'm even nodded in – I watch a Movie for that, but it mustn't happen to a Game! In Addition, this "Non-DRM system" requires a permanent Online compulsion. If the Server is overloaded, the Buyer looks into the Tube (Ubisoft?). In DD1, there was no Server Overload Due to lack of DRM. You can also not start Games on your own PC in Eternity, but run them completely through their Servers. Which leads to the next Criticism: Waiting Times and the pause function (rather the lack of it). Playing online with other Players, a Timer runs in the Lobby until the Game starts. All well and good, that's Standard today. BUT: There are also rare Timers in the private Matches you play on your own. So I'm allowed to wait 30s until I'm allowed into the Game. In DDE, survival mode has also been adjusted: If there were turn-based Survival Modes in DD1 With Break Times, the Survival Mode is now set to an Hour of continuous Attack. No Breaks In which to change character. No Breaks In which to rebuild your Facilities. No Break to take a Break. Trendy expects us to stare 1h constantly at the Screen because the Calculation expires on a Server. Good thing this is not a DRM ... Then it is not allowed to stand up to make a bite to eat. I could list a lot more here, but there are no 10 Pages to produce a comprehensive Review of the individual Annoyances of the new DD. Unfortunately, Trendy delivered a very bad Remake with Eternity. It is to be expected that the Graphics will be the same, as in DD2, not much Good can be expected in Terms of beautiful Appearance.
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