Translated by
Microsoft from French
Microsoft from French
Dungeon hearts. A game that had everything to please. A somewhat original gameplay by mixing puzzle and RPG. However, just in normal mode, the game is frustrating. Even in easy mode, the game remains greatly frustrating. We break our feet to organize a nice combo but impossible to cram it, half already flew off the screen, despite the slow scrolling speed. And a dozen fights further, it becomes more than frustrating. The game blocks all possible combinations and we find ourselves manipulating 15 runes to get to make a single striker, especially since the number of enemy runes becomes huge and whenever a combo is possible, it gets destroyed by an opponent Rune that you throw a huge combo in return. In addition, the upgrades are extremely expensive for a medioche utility. Really too frustrating and punitive to be fun. Damage.
Translated by
Microsoft from French
Microsoft from French
The game was often a €1 or less during week promos or whatever. One day I saw him at 50 cents on the humble store and took it. At first I was skeptical about having fun with a game of the style candy crush or other but it requires so much speed and anticipation that the gameplay this quickly forgotten and one thinks only to make the striker (come out of attack of the game) in order to make a draw TS and win the fight. It is when we finish that we finally say 30 sec of pause and well no, it is on the same principle that we do level up our Persos. Fortunately, the different updates of the game allow to pause in full game for example take a little rest or save the game in progress and continue it later.
The tutorial of the game is really well done and in 2-3 mins we understand it quickly, little complicated thing. What is in color is the bonus except some block from a certain level in the game, gray is to the enemy and it must be destroyed. It's all silly and yet this is very hard because you have to be quick to combine the colors and thus win. To not be disappointed by a try, we win from the XP to the end of the latter which will allow to have improvements for the characters (bonus life, dmg, resistance and others). But the number of XP needed is can be abused, 20 XP for the weakest and one earns about 20 XP to make 20 mobs in normal. You might as well say it's bonuses but you can finish the game without enjoying it. I might be an update if there is a way or an update that allows the farm.
For the graphics we are on 2D but with sprites in 3D. The animations are well done, the game is not gournmands in resources and it is often launched while waiting for the mates on another game. For the soundtrack, you will be able to recognize themes like final fantasy, Dragon Quest or other RPG because it is an entire modified recovery. I do not have a rigor but the music is so well made in the end that one takes the game quickly. I do not know if we get the OST at the same time as the game on steam, but on humble store I had it also and I listen to it often in the background. As much as you say, it is really good ^^ game mix of final fantasy style with a candy crush, nervous and not taken of head, well when you do not know what to do or that one has 10-15min before either (a run is 1h but it can be done in several times). I highly recommend even for €3 you will get for your money;p