Average Playtime: 9 hours

Dungeon Punks

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About

Dungeon Punks is an arcade beat-em-up RPG that evokes the classics like Golden Axe, and mixes in tag-team fighting gameplay inspired by the Marvel vs Capcom series. Adventure awaits whether you’re going solo, playing with friends, or beating each other to a pulp in one of the many battle arenas! Total mayhem is bound to break loose as you blast your enemies senseless with crazy magical spells and custom combo attacks.
Adventure solo, or with up to three players
Challenge friends to a battle to the death across 11 different PvP battle arenas
Tag-team fighting: take control of two characters at once!
Explore twelve stunning areas, each with epic boss battles
Recruit six mutant heroes, who each learn unique skills and abilities
Find rare magicked loot than can electrify, burn, and sicken your foes
Blast your enemies senseless with crazy magical spells and custom combo attacks
Summon creatures to your aid, like a fire-breathing baby dragon
Tame and ride wild beasts...including a laser-blasting unicorn!
Want more of a challenge? Try the extra-hard New Game Plus mode
Discover an unusual fantasy world of magic, mystery, and corporate greed
Immerse yourself in an epic adventure of flying boats, unwelcome visits from the Feds, corporate espionage, and a bunch of mutants with licenses to kill on a mission to take down the bigwigs of the resurrection insurance industry, all in a medieval setting.
If you enjoyed other arcade style brawlers like the Teenage Mutant Ninja Turtles Arcade, Golden Axe, Castle Crashers, or Dragon's Crown you're going to absolutely love Dungeon Punks.

Metascore
71
Release date
Developer
Hyper Awesome Entertainment
Publisher
Artix Entertainment, Hyper Awesome Entertainment
Age rating
10+ Everyone 10+
Website
http://www.dungeonpunksgame.com

System requirements for PS Vita

System requirements for PC

Minimum:
  • OS: Windows XP SP2+
  • Processor: Celeron
  • Memory: 512 MB RAM
  • Graphics: Nearly any integrated graphics or 3D Card
  • DirectX: Version 9.0
  • Storage: 500 MB available space

System requirements for Xbox One

System requirements for PlayStation 4

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Last Modified: Aug 2, 2023

Where to buy

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Dungeon Punks reviews and comments

Translated by
Microsoft from Italian
Exorbitant Cost for a game made with feet. The ones who put a positive review are the developers. Only thing that you save are the drawings well made, if of course ignore the fact that when you turn the image of the character reverses (going to vanti you're left handed back in behind become right) if it cost 5 euros would already be a more decent price for a game of Kind
Translated by
Microsoft from Spain
Although technically not bad, its worst point is the terrible translation into Spanish, very much the way the Chinese translations do. For example, you can read things like, "learning from the arm of the force" when in fact what you mean is "raise the force level". This makes the story of the game confusing. They Also become monotonous the blows to the enemies, because there is no variety in the blows and you can not (at least I do not know) jump. In favor I would say that there are the spells and the diversity of objects that we can find. The hiring of secondary missions along with the map labyrinthine I like (not limited to being a game of mamporros with side scroll). I Definitely do not get to convince and I think there are better products out there.
Translated by
Microsoft from Deutsch
Product received for free Since we are again at a Point where you then wonder, what makes the Game good? Quite simply a small List. -Developer goes into Ideas and Reviews-The Game only gets a bit more interesting in the Middle-the fight is the Point where the Game shines, just hitting it is not here-Crazy Heroes (Werewolf, an Anubis Blend, Demon, Etc.) Now a few Points that I don't like and Ideas or Suggestions. -As great as it works in Combat, I lack the Variation. The Scheme Hit-Hit-Hit without real Variation is already a bit dry (Here would be a Skillbaum Nice where you can perhaps unlock new Attack patterns). -Weapons selection for Heroes could be quiet something more (Werewolf has an Axe and a Mace, it was unfortunately)-Unfortunately the Story is not so the Overachiever, it is told very very statically. (Facial Expressions in the Pictures would be great if they bring a little more Life into the Picture)-The Translations, yes they are there, yes they are not the best, here the Community could help a bit. The Developer is happy! If you throw the whole thing together, you're here in a classic Hack and Slay On An old School basis (Nix is with Diablo, even before that ladies and Gentlemen). This may not be something for Everyone, but it reminded me of an old Atari Classic ^ ^ I'm excited to see what else is coming, maybe new heroes, more Items or something completely new!? Therefore, a Recommendation, the Developer does not ignore the Texts we write here ^ ^
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