Dungeorai

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About

Game developed in 48 hours for the first GMTK game jam based around the theme of dual purpose design.

Crawl through an introduction level using an attack dash and a spell to convert enemies into blocks.
Developed by 
Linus Asplund - Art
Mattias persson - scripting, boss design.

Yun-Shou Cheng - player controller and general scripting.
Michael Reeve - level design and scripting.


Only runs on Windows X64

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Developer
Traggey
Age rating
Not rated

System requirements for PC

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Last Modified: Jan 9, 2019

Where to buy

itch.io