DxN
About
First person action adventure game,(im-sim???) inspired by Dishonored and Prey, among other things. I want to focus on creating interesting level spaces, movement options and (hopefully) good combat.
(possibly overscoped and potential ded project)
Controls:
F -interact(can hold down to collect things in quick succession)
X - put away your held item
Scroll - cycle through your available equipment
Tab -Opens the in-game menu.Here you can read item descriptions, view active quests and use consumable items
Space -Jump, Climb ledges(there are no animations yet so it just teleports you),Swim(hold down space to float)
Scroll Click - flashlight(not really necessary for anything)
Health doesn't really do anything at the moment, you can't die in this demo(not from a lack of health, anyway) because i haven't started working on the combat yet.
Have fun and thanks again for trying it out!