Small game-demo that I made, source code aviable on my github link
Game has no sound.
Gameplay is very minimal, Goal is survive as many rounds as you can.
Round end when Boss(blue glow orb) HP is 0 and no enemy-bots alive.Player collect bonuses:
Blue - shoot speed. Yellow - jump higher. Green/Red attack power(count only for Boss HP), player heal 1 HP on start of new round.
Bonuses drop from all chess once per round, and 50/50 randomly from Bots, Bots spawn when any of chess destroyed.
Bots and Chess HP start from 6 Bots and 1 Chess, and increase every round. Player deal always 1 dmg to it.
Work only in Linux for now, because of bug in Windows webbrowsers.
Web version here, this link, do not launch before reading info on that page