Echo of Combats reviews

Translated by
Microsoft from Russian
Early Access Review Design is very weak, what is in principle igormechanically (new mechanic, whom I have not seen yet, from the strength of three?) that visually. Menyuhi-A clone of the Хs, the voice in the collection is broken, play with the included sound is impossible. Boring and sounds in the game. The Arth on the cards in five good, bronelifchiki and stockings in the 2019year? Seriously? Vulgar, dull, beats the desire on your animations to watch. On the cards that are on the table, there are no signs that now they are active and can attack or perform actions. Again, many symbols (like "Sleepy" Z) are completely out of the хsa, the question arises-why your game, if there is a хs? The Absence of any explanations on the game is only suitable for those who always skip training. If It is here, then hidden is not obvious somehow, Razobiratsja had to go through the game, along the way losing one after another just not realizing what to do. What I liked: The compilation of the deck looks interesting, the process of the game is not bad. After the realization, as if the manna of heaven, what should be done, it became more interesting to play, the Mananturn is made cool, the pile of cards and manipulation on the field look ignemechanically good and interesting. I don't advise anyone Yet.
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Translated by
Microsoft from Russian
Early Access Review with One hand flipping the cards, the second tears of nostalgia wipe! An Oldschool art will always resonate in my heart. As for the gameplay, it is similar to the KC. The Distinctive mechanics of a set of Mana, Heroes, hand and two rows I like, they are just a fresh sip, although I have seen similar in some of the different innings and before. Less than a house, more calculation. AI is harsh, with players often easier. After a few games, you start to enter and win. Beginners advise to start with the development of Pala and Klirik, they are somehow simpler, the hardest deck of the Nekra. The Visualization is comfortable, after a 5-hour non-stop marathon the eyes have not emerged. Everything is readable and viewed. Bugs are not caught, works stably, the party has not interrupted yet never, lagging like nothing. The Atmosphere is cool, there is something lamp and warm. The Music is pleasant, though the tracks and not a lot, until I turn off, as it usually happens. The System of dayfaces and boosters is similar to the HC, it is norms. It is Cool that there are maps of all the legendary characters from BC, those who played in the Fight Club, it will be nice to see familiar names and arches. I didn't see Many of them, but I think it's the future. Of the cons for now-it is the absence of the tunic, those who did not play in the CI, without it clearly will not be easy. The Gaydy are in the community of the game, but who is watching them. Not enough elegant effects and sounds, although it is cosmetics, but all sorts of sparks and other bugs/aura would be nice to see-hear. No Achivochek! So far 8 PG out of 10!!! Spit If the review helped you.
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